Super Mario Bros. 2
|Super Mario Bros. 2|
Super Mario Bros. 2's boxart, as seen in North America.
United States: October 9, 1988
Europe: April 28, 1989
Australia: May 1989
Japan: September 14, 1992
Virtual Console (Wii)
Europe May 25, 2007
Australia: May 25, 2007
United States: July 2, 2007
Japan: August 10, 2007
South Korea: July 17, 2008
Virtual Console (3DS)
Japan: November 28, 2012
United States: July 11, 2013
Europe: August 7, 2013
Australia: August 8, 2013
Virtual Console (Wii U): US/Europe/Australia: May 16, 2013
CERO: All ages
|Platform(s)||Nintendo Entertainment System, Virtual Console (Wii, 3DS, Wii U)|
Super Mario Bros. 2, called Super Mario USA in Japan, is a video game released for the Nintendo Entertainment System in 1988. It is the second installment of the Super Mario Bros. series in North America, Europe, and Australia. It succeeded from Super Mario Bros. (1985) and is the predecessor to Super Mario Bros. 3 (1988/1989)
The game is a reskin of an unrelated video game called Yume Kōjō: Doki Doki Panic, starring an Arabian family. The reason for its reskin is because Nintendo of America thought that Super Mario Bros.: The Lost Levels was too similar to the first Super Mario Bros. and they thought that the game would be too challenging for casual players outside of Japan.
- Shy Guy
- Birdo (either red, pink, gray, or green)
- Fryguy (also has a miniature variation)
- This game marks the first time where The Princess and Toad are playable characters.
- Birdo's and Ostro's names are reversed in the ending credits and the game manual. Clawgrip's name is also misspelled in the ending credits as Clawglip. This typo is an example of Engrish, a English variation in which the language itself is misspelled and/or mispronounced by countries in Asia.
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